Wednesday, 7 August 2013


Well it's been over a year now since my last blog post. Got incredibly busy last year with work and everything in between, and never got round to working on he blog. Things have calmed down a bit, and I do plan on posting more.

Still rocking the One X. Have another year with it until I can upgrade to a new phone, so a lot of the stuff I post will be from playing with stuff on that device.

Monday, 9 July 2012


First of all, sorry for lack of updates again. Been busy with work/trips to London.

After I made the previous post about the MAO problem, I went in to Carphone Warehouse again as my 4th One S had chipped again. I went in to see what they said in the Morecambe store, and they only had one One S in stock, and it was a HT23 S/N, so I wasn't going to touch that. 

The guy had a look at where else had them in stock, and the nearest store to have one in stock was Barrow, and then after that Dumfries, so there's a huge shortage at the moment.

I told him to check my notes page on my account as there's a full run through of what problems I've been having and he read through and saw that I tried to get a One X, but they wouldn't let me. He said he can exchange my One S for a One X. He said he shouldn't do it, as for the reasons I've been told, but because I've been having so many problems with the One S, he'll do it for me.

So I walked out with a One X. 

I wasn't completely happy with it at first. I did love the One S. The build quality was amazing with the aluminium, and it felt really solid. The One X does feel plasticy, but still solid. I guess I just prefer the MAO aluminium on the One S.

The performance isn't what you'd expect. Especially on stock ROM/kernel. The Sense launcher was really sluggish, where with the One S, it was really smooth, and fast. I was hitting close to 5100 points on Quadrant with the One S with LeeDroid ROM, and was getting low 4000 with LeeDroid's One X ROM.

I flashed Franco Kernel on the One X, and that helped with performance a bit, but not by a lot. I went further and gave the SuperCharger V6 Script a run, which seemed to help, and then flashed the Ultra Smooth Rosie mod. This resulted in a much smoother and faster performance. I did an initial Quadrant run and hit 4993 points, which is a huge improvement. I'll let the changes settle in for a few days and give it another run.

It's just a shame that the phone isn't up-to-par with what it should be on stock. The Tegra 3 chip is as serious  performer on paper. but in the phone it's just not optimised enough. I'll make another post soon with a full list of tweaks and everything I did.

Wednesday, 20 June 2012

New Blog and update on micro-arc oxidation problem for the HTC One S

Despite the inactivity for the last few weeks, I've opened up a new blog I will start posting on soon.

It's going to be a diary while I play the ARMA 2 mod Day Z. I've been playing it quite a lot lately, and just been getting to grips with it all and seeing what the newer updates are adding before beginning my diary. As the new updates have changed the starting equipment, it should be interesting when I start a new character, so I'll begin posting soon, so check it out if you're interested. It'll probably be around the end of this month I'll begin.

The address to this blog is

So on to the MAO problem.

The last update I made I left it on going in to Carphone Warehouse for an exchange. I received my second handset, and was leaving it to see what official announcements were going to come up. I had 28 days to exchange this handset as well if I needed to.

Nothing was announced and I got to my final day, so I just went in and exchanged it. Got it all set back up and that was that. I was going to London in two days, so thought I'd talk to someone in CPW in Lancaster and then just go back to the one I originally got the phone from in London.

Before I went to the train station to get the train to London, I called in to CPW, asked if I can either exchange to the grey HTC One S, or switch to a HTC One X. I was told because I can't get the HTC One X for free in my tariff, I'd have to pay £99. Wasn't really wanting to do that, so I just left it.

The phone at this point had no chips on it, until Thursday evening when my girlfriend and I went out with her Mother. I put the phone in to my pocket and I heard it tap against a 10 pence piece I had in that pocket. I took my phone out and there was a small chip on it where the phone had hit it. It didn't even hit it hard, it just slid down in to my pocket. I took the coin out and tapped it against the top of my phone, and sure enough it chipped it. This phone was marketed to be able to withstand every day wear and tear. If that doesn't include rubbing against coins in your pocket, then what does it mean?

The next day my girlfriend and I drove to Devon for a Christening, and on the Saturday we went to Torquay. Called in to the CPW there and asked the guy there the same question I asked to the one in the Lancaster store. Got told I can switch to the One X for £50. A better price, and was considering it. My girlfriend asked him if that price is the same in any CPW store I visit, as she was there when I got told £99 in Lancaster. He said yea it is, so I said I'd think about it and sort it out once I was back in London.

I didn't get chance to go in to one in London until the Wednesday because of the jubilee celebrations. I went in expecting to be able to switch to the One X. Explained everything to the guy and said I've been told I can upgrade to the One X for £50. He looked at me and just said, "Sorry, that isn't possible". He then went on to explain I can only exchange for the same device I have, which is a One S, and they don't have any grey models in stock.

I left the store and when I got back to the house I rang up their complaints line and the guy on the phone told me the same thing as well, and I should go back in and sort it out in the store. The next day I went back in and told the woman everything in there (the same guy wasn't there), and she told me I can't switch to a different handset as they have to follow Orange's rules and Orange don't allow customers to switch handsets before their upgrade date, whereas if I was with O2, I would be allowed to.

So I just said I'd get another One S for now and I was planning on contacting Orange directly about it. My annoyance is that I was told 3 different things from CPW. Touch wood though, the phone I have now hasn't got any defects on it or chips, and it'll be two weeks tomorrow I have it and I've not treating it any differently, keeping in mind that chips on previous handsets I've had have chipped for no apparent reason just using it. It is a newer model this phone though going by the handset, so I may be lucky with this one.

Saturday, 26 May 2012

Logo Quiz

You may have heard of this app from the iOS version. I've played it on my Sister's iPhone and it's quite an addictive game. You basically just have to guess the brand from an image of that logo.

I don't think the iOS one has been ported to Android by the same dev team, yet, but there have been a few replicas made for Android and this one seems to be the highest rated

The app uses levels. The earlier levels feature easier brands to guess, and the high level you achieve the harder the brands become.

It's quite a simple app, but it's a great way to pass time and it's quite fun, yet can be frustrating when you recognise the logo, but can't for the life of you think of the name.

Monday, 14 May 2012


Having a new dual core phone, I thought I'd purchase GTA 3 to see how it runs as a mobile game. To say the least, I am really surprised how well it does run on a mobile, and it is really easy to play. My first thought was how did an entire console/PC game manage to be fit in to a mobile app, but then I suppose the rate at which mobile phones have evolved has been quite spectacular in recent years.

The graphics are brilliant for a mobile game. They've been improved from the console version, to graphics similar to the PC version. Nothing has been scaled down or held back for this version.

The controls are all touched based buttons on the screen. There's a button to get in to a car, a button to sprint etc. They all work really well and are all really responsive for the simple actions, but it gets awkward and starts to fall apart when actions such as drive-by shooting are performed. 

I'm sure the majority of people played this back in the day (personally, this is my favourite GTA game), but I'm sure it will be a blast for everyone to play this on a mobile device. It's not so much suited for quick play sessions like most mobile games, as to save the game you have to drive to a safe house, but it's certainly a different type of game to play on mobile.

I think it's better suited to larger screens like tablets, but large mobile phone screens can handle it easily and it's not too cramped with the virtual buttons on screen.

The app is about 9MB to download off Google Play, but a further ~500MB needs to be downloaded before playing through the app itself. Android phones that support it can also have joypads connected to the device to play with one of them, too.